Back to CityDrop

How to Play CityDrop

Everything you need to know before your first round: how a game runs, how the map works, how scoring is calculated, and what each mode and difficulty actually changes.

The basic idea

CityDrop is a geography guessing game played on a world map. Each round gives you a place by name — a city, a country or a landmark — and your job is to put a pin on the map where you think it is. You get one guess per round, and the closer your pin is to the real answer, the more points you score.

A standard game is five rounds, with up to 1,000 points per round, so a perfect game is 5,000 points.

Playing a round, step by step

  • Read the prompt — the place name appears at the top of the screen. In Easy Cities rounds you also see the country's flag as a hint; in Medium, Hard, Hardcore, Countries and Landmarks rounds the flag is hidden.
  • Move around the map — drag to pan and zoom in or out. Zooming in lets you check coastlines, borders and neighbouring places before you commit.
  • Drop your pin — tap or click the map where you think the answer is. You can move your pin as many times as you like before confirming — nothing is locked in until you press the confirm button.
  • Confirm your guess — one guess per round. Once confirmed, the answer is revealed and the round is scored.
  • Read the reveal — you see the real location, the distance between your pin and the answer, and the points you earned. Then the next round starts.
No rush: Normal games are untimed. Take as long as you need to think about each round — the only timed mode is Hardcore, which gives you 10 seconds per round.

How scoring works

Every round is worth up to 1,000 points, and the game total is simply the sum of your five rounds. Your distance is measured in a straight line across the globe (the great-circle distance between your pin and the real answer), so it is the same whether you are guessing across a city or across an ocean.

Cities and Landmarks are scored on distance to the exact spot, with points dropping as you get further away:

Within 10 km1,000
10 to 25 km950
25 to 50 km900
50 to 100 km800
100 to 250 km650
250 to 500 km450
500 to 1,000 km250
Over 1,000 km0

Countries use a much more forgiving curve built around how big countries actually are. A click anywhere inside the correct country's borders — even right on its edge — scores the full 1,000. Outside the borders, points fade gradually with distance:

Anywhere inside the country1,000
Just outside the border975 to 950
500 km away900
1,000 km away800
2,000 km away600
4,000 km away200
Over 4,500 km away0

The results screen also shows your accuracy for the round as a percentage, which is just your round score divided by 10. A 900-point round is 90% accurate.

Distance and accuracy

Distance is the single number that decides your score, so it is worth knowing how the bands feel in practice:

  • Within 10 km — a perfect round. You picked the right city and put the pin in the middle of it.
  • Within 50 km — you knew the city and roughly where inside the region it sits — usually a 900 to 950.
  • Within 250 km — you had the right area of the right country, which still scores 650.
  • Within 1,000 km — the right region or a neighbouring country — 250 points, and a clear sign that the clue you missed was regional rather than local.
Reading your misses: If your pin consistently lands in the right country but the wrong part of it, you know the place but not its geography. If it lands in the wrong country entirely, the gap is regional — the guide on world regions is the fastest fix for that.

The three modes

Cities
You are given a city and must pin the city itself. This is the most precise mode — city scoring is distance to the exact spot.
Countries
You are given a whole country. Click anywhere inside its borders for the full 1,000, and remember that near misses still score well.
Landmarks
Famous places rather than cities: monuments, natural features, historic sites. A few very large ones count as whole areas.
A landmark that is an area, not a point

Some landmark questions cover an entire region — the Sahara Desert, the Amazon Rainforest, the Great Barrier Reef and a handful of others. For those, a click anywhere inside the area counts as a perfect answer, so aim for the middle and stop worrying about the exact metre.

Outside Countries mode you can also narrow a game down: play the whole world, a single continent (Africa, Asia, Europe, North America, South America or Oceania), or one country from the playable list — Australia, the United States, the United Kingdom, China and India. Countries mode itself is always played at world or continent level, because a country question inside a single country would give the answer away.

Difficulty levels

  • Easy — famous, widely recognisable places. City rounds show the country flag as a hint.
  • Medium — less obvious locations, and no flag hint. You are expected to know the region.
  • Hard — smaller and trickier locations — the kind of place you either know or you do not.
  • Hardcore — played across the whole world with no political borders or labels on the map and a 10-second timer per round. It is the only timed mode, and it has its own best-score tracking.

Rounds and game length

A game is five rounds, and each round gives you one location. Practice is unlimited — play as many games as you want, in any mode, at any difficulty, with no timer. Your practice results build up your personal statistics, XP and achievements.

The Daily Challenge

  • One attempt a day — every player gets a single shot at the same five locations.
  • The same locations worldwide — the day's game is fixed, so comparing scores with other players is fair.
  • Resets at midnight Melbourne time — a new challenge appears every day at 12:00 AM Melbourne time, wherever you are in the world.
  • Streaks — complete the challenge on consecutive days to build a streak. Your best-ever daily score and current streak are shown on the homepage.
  • Bonus XP — finishing the Daily Challenge awards extra XP, with a larger bonus for a perfect run and milestone rewards at 3, 7, 14, 30 and 100 days.

Leaderboards

Daily Challenge board
Today's daily scores, ranked. It clears when the next day's challenge begins.
Overall XP board
Lifetime XP earned in any mode — solo practice, hardcore, multiplayer and the Daily Challenge all count.

Ordinary practice games do not appear on the daily board; they feed your XP, statistics and achievements instead. Guests can play everything, but only scores attached to an account are saved permanently and ranked.

Achievements and levels

Achievements unlock as you play and are grouped by what they reward: accuracy (guesses within 1 km, within 100 metres, perfect rounds), streaks, gameplay milestones, each of the three modes, Hardcore, the Daily Challenge, high scores and level milestones. Every achievement grants bonus XP the first time it unlocks.

XP feeds your level, which runs from 1 to 50. Levels need progressively more XP, so the early ones come quickly and the later ones are a genuine long-term goal. You can browse everything on the achievements page.

Playing with other people

  • Private games — create a game for 2 to 4 players and share the code. Everyone plays the same locations, round by round, live.
  • Quick Match — a random 1v1 against another player who is looking for a match at the same time.
  • Challenge a Friend — after a solo game, share a link that lets a friend play your exact five locations. Their score is compared with yours, and the link stays playable for 24 hours.

Do you need an account?

No. Every mode can be played as a guest, and guest progress is kept on your own device. Creating a free account (email and password, or Google sign-in) saves your scores, statistics, XP and achievements to your account so they follow you across devices and browsers, puts you on the leaderboards, and lets you pick a username. You can delete your account and its game data at any time from your profile.

Want to get better?

The Geography Guide covers the things that actually move your scores: reading city-name patterns, using coastlines and climate bands as clues, learning regions and neighbour chains, and a practice routine that fits how CityDrop scores. If you would rather just start playing, the FAQ answers the quick questions.

Ready to put it to the test?

Five rounds, 1,000 points each. No download and no account needed.